| Clutter Reference Manual | ||||
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| Top | Description | ||||
ClutterX11TexturePixmapClutterX11TexturePixmap — A texture which displays the content of an X Pixmap. |
struct ClutterX11TexturePixmap; struct ClutterX11TexturePixmapClass; ClutterActor * clutter_x11_texture_pixmap_new (void); ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap); ClutterActor * clutter_x11_texture_pixmap_new_with_window (Window window); void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,Pixmap pixmap); void clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,Window window,gboolean automatic); void clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture); void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,gint x,gint y,gint width,gint height); void clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,gboolean setting);
ClutterX11TexturePixmap is a class for displaying the content of an X Pixmap as a ClutterActor. Used together with the X Composite extension, it allows to display the content of X Windows inside Clutter.
The class uses the GLX_EXT_texture_from_pixmap OpenGL extension (http://people.freedesktop.org/~davidr/GLX_EXT_texture_from_pixmap.txt) if available
struct ClutterX11TexturePixmap {
};
The ClutterX11TexturePixmap structure contains only private data
Since 0.8
struct ClutterX11TexturePixmapClass {
void (* update_area) (ClutterX11TexturePixmap *texture,
gint x,
gint y,
gint width,
gint height);
};
The ClutterX11TexturePixmapClass structure contains only private data
Since 0.8
ClutterActor * clutter_x11_texture_pixmap_new (void);
Creates a new ClutterX11TexturePixmap which can be used to display the contents of an X11 Pixmap inside a Clutter scene graph
Returns : |
A new ClutterX11TexturePixmap |
Since 0.8
ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap
(Pixmap pixmap);
Creates a new ClutterX11TexturePixmap for pixmap
|
the X Pixmap to which this texture should be bound |
Returns : |
A new ClutterX11TexturePixmap bound to the given X Pixmap |
Since 0.8
ClutterActor * clutter_x11_texture_pixmap_new_with_window
(Window window);
Creates a new ClutterX11TexturePixmap for window
|
the X window to which this texture should be bound |
Returns : |
A new ClutterX11TexturePixmap bound to the given X window. |
Since 0.8
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,Pixmap pixmap);
Sets the X Pixmap to which the texture should be bound.
|
the texture to bind |
|
the X Pixmap to which the texture should be bound |
Since 0.8
void clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,Window window,gboolean automatic);
Sets up a suitable pixmap for the window, using the composite and damage
extensions if possible, and then calls
clutter_x11_texture_pixmap_set_pixmap().
If you want to display a window in a ClutterTexture, you probably want
this function, or its older sister, clutter_glx_texture_pixmap_set_window().
This function has no effect unless the XComposite extension is available.
|
the texture to bind |
|
the X window to which the texture should be bound |
|
TRUE for automatic window updates, FALSE for manual. |
Since 0.8
void clutter_x11_texture_pixmap_sync_window
(ClutterX11TexturePixmap *texture);
Resets the texture's pixmap from its window, perhaps in response to the pixmap's invalidation as the window changed size.
|
the texture to bind |
Since 0.8
void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,gint x,gint y,gint width,gint height);
Performs the actual binding of texture to the current content of the pixmap. Can be called to update the texture if the pixmap content has changed.
|
The texture whose content shall be updated. |
|
the X coordinate of the area to update |
|
the Y coordinate of the area to update |
|
the width of the area to update |
|
the height of the area to update |
Since 0.8
void clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,gboolean setting);
Enables or disables the automatic updates ot texture in case the backing
pixmap or window is damaged
|
a ClutterX11TexturePixmap |
|
TRUE to enable automatic updates |
Since 0.8